| Golem - Mission running, posted by Zakgram |
Thanks to MC killboard for lending the fitting screen |
EFT Fitting
[Golem, Mission running] Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II
Dread Guristas Large Shield Booster Photon Scattering Field II Shield Boost Amplifier II Invulnerability Field II Cap Recharger II Invulnerability Field II Cap Recharger II
Caldari Navy Cruise Missile Launcher, Guristas Wrath Cruise Missile Caldari Navy Cruise Missile Launcher, Guristas Wrath Cruise Missile Caldari Navy Cruise Missile Launcher, Guristas Wrath Cruise Missile Caldari Navy Cruise Missile Launcher, Guristas Wrath Cruise Missile Salvager I Salvager I Small Tractor Beam I
Capacitor Control Circuit I Capacitor Control Circuit I
Vespa II x5
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Required Skills
Caldari Battleship 5 Caldari Drone Specialization 2 Cruise Missiles 1 Drones 1 Energy Grid Upgrades 3 Jury Rigging 1 Marauders 1 Missile Launcher Operation 1 Salvaging 1 Science 4 Scout Drone Operation 5 Shield Management 5 Shield Operation 2 Tactical Shield Manipulation 4 Weapon Upgrades 4
EVEMon Plan
<?xml version="1.0"?> <plan xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Entries> <entry><SkillName>Caldari Battleship</SkillName><Level>5</Level></entry> <entry><SkillName>Caldari Drone Specialization</SkillName><Level>2</Level></entry> <entry><SkillName>Cruise Missiles</SkillName><Level>1</Level></entry> <entry><SkillName>Drones</SkillName><Level>1</Level></entry> <entry><SkillName>Energy Grid Upgrades</SkillName><Level>3</Level></entry> <entry><SkillName>Jury Rigging</SkillName><Level>1</Level></entry> <entry><SkillName>Marauders</SkillName><Level>1</Level></entry> <entry><SkillName>Missile Launcher Operation</SkillName><Level>1</Level></entry> <entry><SkillName>Salvaging</SkillName><Level>1</Level></entry> <entry><SkillName>Science</SkillName><Level>4</Level></entry> <entry><SkillName>Scout Drone Operation</SkillName><Level>5</Level></entry> <entry><SkillName>Shield Management</SkillName><Level>5</Level></entry> <entry><SkillName>Shield Operation</SkillName><Level>2</Level></entry> <entry><SkillName>Tactical Shield Manipulation</SkillName><Level>4</Level></entry> <entry><SkillName>Weapon Upgrades</SkillName><Level>4</Level></entry> </Entries> </plan>
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Golem |
Hull: Raven Class Role: Marauder
Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.
Developer: Lai Dai
Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.
Caldari Battleship Skill Bonus: 10% bonus to cruise missile and torpedo velocity and 5% bonus to cruise missile and torpedo explosion velocity per level
Marauders Skill Bonus: 7.5% bonus to shield boost amount and 7.5% bonus to effectiveness of target painters per level
Role Bonus: 100% bonus to cruise missile and torpedo damage, 100% bonus to range and velocity of tractor beams
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| Comments |
 Zakgram |
@2008-04-28 09:25 - Not Rated.
Uses 1 cheap faction booster to get a "good enough" tank that you can go afk in missions and not insta pop.
Runs 23/7 without salvagers.
Does reasonable damage - 526dps (implants).
Sit in the middle of a room popping everything thats ~40k and then tractor in, salvage. You'll be surrounded by cans :)
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