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 Machariel - 00001, posted by Cosy

800mm Repeating Artillery II
Hail L
800mm Repeating Artillery II
Hail L
800mm Repeating Artillery II
Hail L
800mm Repeating Artillery II
Hail L
800mm Repeating Artillery II
Hail L
800mm Repeating Artillery II
Hail L
[empty high slot]
[empty high slot]
Heavy Electrochemical Capacitor Booster I
Cap Booster 800
Heavy Electrochemical Capacitor Booster I
Cap Booster 800
100MN MicroWarpdrive II
Stasis Webifier II
Fleeting Warp Scrambler I
Damage Control II
Armor Explosive Hardener II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Energized Adaptive Nano Membrane II
Large Armor Repairer II
Gyrostabilizer II
Trimark Armor Pump I
Auxiliary Nano Pump I
Nanobot Accelerator I
Thanks to MC killboard for lending the fitting screen

EFT Fitting

[Machariel, 00001]
Damage Control II
Armor Explosive Hardener II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Energized Adaptive Nano Membrane II
Large Armor Repairer II
Gyrostabilizer II

Heavy Electrochemical Capacitor Booster I, Cap Booster 800
Heavy Electrochemical Capacitor Booster I, Cap Booster 800
100MN MicroWarpdrive II
Stasis Webifier II
Fleeting Warp Scrambler I

800mm Repeating Artillery II, Hail L
800mm Repeating Artillery II, Hail L
800mm Repeating Artillery II, Hail L
800mm Repeating Artillery II, Hail L
800mm Repeating Artillery II, Hail L
800mm Repeating Artillery II, Hail L
[empty high slot]
[empty high slot]

Trimark Armor Pump I
Auxiliary Nano Pump I
Nanobot Accelerator I


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Required Skills

Armor Rigging 1
Energy Systems Operation 1
Gallente Battleship 1
Gunnery 5
High Speed Maneuvering 4
Hull Upgrades 4
Large Autocannon Specialization 1
Large Projectile Turret 4
Mechanic 5
Minmatar Battleship 1
Propulsion Jamming 4
Repair Systems 4
Weapon Upgrades 4

EVEMon Plan

<?xml version="1.0"?>
<plan xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<Entries>
<entry><SkillName>Armor Rigging</SkillName><Level>1</Level></entry>
<entry><SkillName>Energy Systems Operation</SkillName><Level>1</Level></entry>
<entry><SkillName>Gallente Battleship</SkillName><Level>1</Level></entry>
<entry><SkillName>Gunnery</SkillName><Level>5</Level></entry>
<entry><SkillName>High Speed Maneuvering</SkillName><Level>4</Level></entry>
<entry><SkillName>Hull Upgrades</SkillName><Level>4</Level></entry>
<entry><SkillName>Large Autocannon Specialization</SkillName><Level>1</Level></entry>
<entry><SkillName>Large Projectile Turret</SkillName><Level>4</Level></entry>
<entry><SkillName>Mechanic</SkillName><Level>5</Level></entry>
<entry><SkillName>Minmatar Battleship</SkillName><Level>1</Level></entry>
<entry><SkillName>Propulsion Jamming</SkillName><Level>4</Level></entry>
<entry><SkillName>Repair Systems</SkillName><Level>4</Level></entry>
<entry><SkillName>Weapon Upgrades</SkillName><Level>4</Level></entry>
</Entries>
</plan>


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Related screenshots from EVE-Files.com
 
 Machariel
While its utilitarian look may not give much of an indication, many are convinced that the Machariel is based on an ancient Jovian design uncovered by the Angel Cartel in one of their extensive exploratory raids into uncharted territory some years ago. Whatever the case may be, this behemoth appeared on the scene suddenly and with little fanfare, and has very quickly become one of the Arch Angels' staple war vessels.

Special Ability: 25% bonus to Large Projectile Turret rate of fire

Minmatar Battleship Skill Bonus: 5% bonus to Large Projectile Turret damage per level
Gallente Battleship Skill Bonus: 7.5% bonus to Large Projectile Turret tracking speed per level
 Comments

ESF Guest
@2008-06-08 12:06 - Not Rated.

2 heavy bioosters to run 1 large rep? I'd drop the eanm or gyro to fit a 2nd rep and drop the trimark for another aux nano pump. I'd also use a fleeting web and a t2 disruptor (not scrambler). Also if you have 2 slots left where yo can't fit anything in.. put something offline in it. This helps soak overloading damage.


ESF Guest
@2008-06-10 12:54 - Not Rated.

machariel - 1B phoon? fail

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