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 Harbinger - Small gang/Solo, posted by Lyria Skydancer

Focused Medium Pulse Laser II
Amarr Navy Multifrequency M
Focused Medium Pulse Laser II
Amarr Navy Multifrequency M
Focused Medium Pulse Laser II
Amarr Navy Multifrequency M
Focused Medium Pulse Laser II
Amarr Navy Multifrequency M
Focused Medium Pulse Laser II
Amarr Navy Multifrequency M
Focused Medium Pulse Laser II
Amarr Navy Multifrequency M
Focused Medium Pulse Laser II
Amarr Navy Multifrequency M
[empty high slot]
Warp Disruptor II
10MN MicroWarpdrive II
Fleeting Propulsion Inhibitor I
Medium Electrochemical Capacitor Booster I
Cap Booster 800
N-Type Adaptive Nano Membrane I
Medium Armor Repairer II
Damage Control II
1600mm Reinforced Rolled Tungsten Plates I
Heat Sink II
Heat Sink II
[empty rig slot]
[empty rig slot]
[empty rig slot]
Thanks to MC killboard for lending the fitting screen

EFT Fitting

[Harbinger, Small gang/Solo]
N-Type Adaptive Nano Membrane I
Medium Armor Repairer II
Damage Control II
1600mm Reinforced Rolled Tungsten Plates I
Heat Sink II
Heat Sink II

Warp Disruptor II
10MN MicroWarpdrive II
Fleeting Propulsion Inhibitor I
Medium Electrochemical Capacitor Booster I, Cap Booster 800

Focused Medium Pulse Laser II, Amarr Navy Multifrequency M
Focused Medium Pulse Laser II, Amarr Navy Multifrequency M
Focused Medium Pulse Laser II, Amarr Navy Multifrequency M
Focused Medium Pulse Laser II, Amarr Navy Multifrequency M
Focused Medium Pulse Laser II, Amarr Navy Multifrequency M
Focused Medium Pulse Laser II, Amarr Navy Multifrequency M
Focused Medium Pulse Laser II, Amarr Navy Multifrequency M
[empty high slot]

[empty rig slot]
[empty rig slot]
[empty rig slot]

Hammerhead II x5


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Required Skills

Amarr Cruiser 3
Battlecruisers 2
Drones 1
Energy Systems Operation 1
Gallente Drone Specialization 2
Gunnery 3
High Speed Maneuvering 4
Hull Upgrades 3
Mechanic 4
Medium Energy Turret 5
Medium Pulse Laser Specialization 1
Propulsion Jamming 1
Repair Systems 4
Scout Drone Operation 5
Weapon Upgrades 4

EVEMon Plan

<?xml version="1.0"?>
<plan xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<Entries>
<entry><SkillName>Amarr Cruiser</SkillName><Level>3</Level></entry>
<entry><SkillName>Battlecruisers</SkillName><Level>2</Level></entry>
<entry><SkillName>Drones</SkillName><Level>1</Level></entry>
<entry><SkillName>Energy Systems Operation</SkillName><Level>1</Level></entry>
<entry><SkillName>Gallente Drone Specialization</SkillName><Level>2</Level></entry>
<entry><SkillName>Gunnery</SkillName><Level>3</Level></entry>
<entry><SkillName>High Speed Maneuvering</SkillName><Level>4</Level></entry>
<entry><SkillName>Hull Upgrades</SkillName><Level>3</Level></entry>
<entry><SkillName>Mechanic</SkillName><Level>4</Level></entry>
<entry><SkillName>Medium Energy Turret</SkillName><Level>5</Level></entry>
<entry><SkillName>Medium Pulse Laser Specialization</SkillName><Level>1</Level></entry>
<entry><SkillName>Propulsion Jamming</SkillName><Level>1</Level></entry>
<entry><SkillName>Repair Systems</SkillName><Level>4</Level></entry>
<entry><SkillName>Scout Drone Operation</SkillName><Level>5</Level></entry>
<entry><SkillName>Weapon Upgrades</SkillName><Level>4</Level></entry>
</Entries>
</plan>


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Related screenshots from EVE-Files.com
 
 Harbinger
Right from its very appearance on a battlefield, the Harbinger proclaims its status as a massive weapon, a laser burning through the heart of the ungodly. Everything about it exhibits this focused intent, from the lights on its nose and wings that root out the infidels, to the large number of turreted high slots that serve to destroy them. Should any heathens be left alive after the Harbinger's initial assault, its drones will take care of them.

Battlecruiser Skill Bonus: 10% reduction in laser capacitor need and 5% bonus to laser damage

99% reduction in the CPU need of Warfare Link modules.
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