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 Absolution - Solo, posted by Lyria Skydancer

Heavy Pulse Laser II
Scorch M
Heavy Pulse Laser II
Scorch M
Heavy Pulse Laser II
Scorch M
Heavy Pulse Laser II
Scorch M
Heavy Pulse Laser II
Scorch M
Heavy Pulse Laser II
Scorch M
Assault Missile Launcher II
Sabretooth Light Missile
Warp Disruptor II
Fleeting Propulsion Inhibitor I
Medium Electrochemical Capacitor Booster I
Cap Booster 800
Heat Sink II
Heat Sink II
Medium Armor Repairer II
Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Damage Control II
Nanobot Accelerator I
Auxiliary Nano Pump I
Thanks to MC killboard for lending the fitting screen

EFT Fitting

[Absolution, Solo]
Heat Sink II
Heat Sink II
Medium Armor Repairer II
Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Damage Control II

Warp Disruptor II
Fleeting Propulsion Inhibitor I
Medium Electrochemical Capacitor Booster I, Cap Booster 800

Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Assault Missile Launcher II, Sabretooth Light Missile

Nanobot Accelerator I
Auxiliary Nano Pump I

Warrior II x5


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Required Skills

Amarr Cruiser 5
Armor Rigging 1
Command Ships 1
Drones 1
Energy Systems Operation 1
Gunnery 3
Heavy Assault Ships 4
Hull Upgrades 4
Mechanic 4
Medium Energy Turret 5
Medium Pulse Laser Specialization 1
Minmatar Drone Specialization 1
Missile Launcher Operation 1
Propulsion Jamming 1
Repair Systems 4
Scout Drone Operation 5
Standard Missile Specialization 1
Standard Missiles 1
Weapon Upgrades 4

EVEMon Plan

<?xml version="1.0"?>
<plan xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<Entries>
<entry><SkillName>Amarr Cruiser</SkillName><Level>5</Level></entry>
<entry><SkillName>Armor Rigging</SkillName><Level>1</Level></entry>
<entry><SkillName>Command Ships</SkillName><Level>1</Level></entry>
<entry><SkillName>Drones</SkillName><Level>1</Level></entry>
<entry><SkillName>Energy Systems Operation</SkillName><Level>1</Level></entry>
<entry><SkillName>Gunnery</SkillName><Level>3</Level></entry>
<entry><SkillName>Heavy Assault Ships</SkillName><Level>4</Level></entry>
<entry><SkillName>Hull Upgrades</SkillName><Level>4</Level></entry>
<entry><SkillName>Mechanic</SkillName><Level>4</Level></entry>
<entry><SkillName>Medium Energy Turret</SkillName><Level>5</Level></entry>
<entry><SkillName>Medium Pulse Laser Specialization</SkillName><Level>1</Level></entry>
<entry><SkillName>Minmatar Drone Specialization</SkillName><Level>1</Level></entry>
<entry><SkillName>Missile Launcher Operation</SkillName><Level>1</Level></entry>
<entry><SkillName>Propulsion Jamming</SkillName><Level>1</Level></entry>
<entry><SkillName>Repair Systems</SkillName><Level>4</Level></entry>
<entry><SkillName>Scout Drone Operation</SkillName><Level>5</Level></entry>
<entry><SkillName>Standard Missile Specialization</SkillName><Level>1</Level></entry>
<entry><SkillName>Standard Missiles</SkillName><Level>1</Level></entry>
<entry><SkillName>Weapon Upgrades</SkillName><Level>4</Level></entry>
</Entries>
</plan>


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Related screenshots from EVE-Files.com
 
 Absolution
Name: Absolution
Hull: Prophecy
Role: Field Command Ship

Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle.

Developer: Carthum Conglomerate

Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.

Battlecruiser Skill Bonus: 10% reduction in Medium Energy Turret capacitor use and 5% bonus to all armor resistances per level

Command Ships Skill Bonus: 5% bonus to Medium Energy Turret damage and 5% bonus to Medium Energy Turret rate of fire per level

Role Bonus: 99% reduction in Warfare Link module CPU need
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