| Nemesis - Reach, posted by ESF Guest |
Thanks to MC killboard for lending the fitting screen |
EFT Fitting
[Nemesis, Reach] Ballistic Control System II F-89 Synchronized Signal Amplifier
Indirect Scanning Dampening Unit I Indirect Scanning Dampening Unit I Supplemental Scanning CPU I Supplemental Scanning CPU I
'Limos' Cruise Launcher I, Paradise Cruise Missile 'Limos' Cruise Launcher I, Paradise Cruise Missile 'Limos' Cruise Launcher I, Paradise Cruise Missile Prototype Cloaking Device I [empty high slot]
[empty rig slot] [empty rig slot]
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Required Skills
Cloaking 1 Covert Ops 1 Cruise Missiles 1 Electronics Upgrades 1 Gallente Frigate 5 Long Range Targeting 1 Missile Launcher Operation 1 Sensor Linking 1 Weapon Upgrades 4
EVEMon Plan
<?xml version="1.0"?> <plan xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Entries> <entry><SkillName>Cloaking</SkillName><Level>1</Level></entry> <entry><SkillName>Covert Ops</SkillName><Level>1</Level></entry> <entry><SkillName>Cruise Missiles</SkillName><Level>1</Level></entry> <entry><SkillName>Electronics Upgrades</SkillName><Level>1</Level></entry> <entry><SkillName>Gallente Frigate</SkillName><Level>5</Level></entry> <entry><SkillName>Long Range Targeting</SkillName><Level>1</Level></entry> <entry><SkillName>Missile Launcher Operation</SkillName><Level>1</Level></entry> <entry><SkillName>Sensor Linking</SkillName><Level>1</Level></entry> <entry><SkillName>Weapon Upgrades</SkillName><Level>4</Level></entry> </Entries> </plan>
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Nemesis |
Name: Nemesis Hull: Tristan Class Role: Stealth Bomber
Specifically engineered to fire cruise missiles, stealth bombers represent the next generation in covert ops craft. Advanced techniques in spatial distortion technology enable them to potentially fly faster when cloaked than when uncloaked - a fact which, coupled with their considerable firepower, makes them extremely dangerous in the hands of an accomplished pilot.
In addition, stealth bombers' extremely advanced missile navigation subroutines are able to triangulate a cruise missile's trajectory in advance, resulting in a decreased factor of signature radius and making the missile more effective against smaller targets.
Developer: Duvolle Laboratories
Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Being the foremost manufacturer of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.
Gallente Frigate Skill Bonus: 5% bonus to Cruise Missile damage and -16.66% reduction in Explosion Radius of Cruise Missiles per level
Covert Ops Skill Bonus: 5% bonus to Cruise Missile and bomb thermal damage and multiplies the cloaked velocity by 125% per level
Role Bonus: -99% reduction in Cruise Launcher powergrid needs, -99% reduction in Bomb Launcher CPU use and -100% targeting delay after decloaking
Note: can fit covert cynosural field generators |
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| Comments |
 ESF Guest |
@2008-07-20 12:00 - Not Rated.
Cheap effective Nemesis that should be used as part of a fleet at long ranges, with good skills you can expect to hit targets at around 160km whilst using dampers to prevent return fire. I have used this many times and havent lost this setup yet. If things get too hot, your far away enough to cloak up and move to one side, they will never get you.
Volley damage is around 2100 using caldari thermal cruise missiles.
Use range scripts in the dampers and 1 range script in the scanning CPU. Enjoy.
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