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 Cyclone - Lvl 3 AC MkII, posted by Mojito Hungover

650mm Medium Prototype I Siege Cannon
Republic Fleet Titanium Sabot M
650mm Medium Prototype I Siege Cannon
Republic Fleet Titanium Sabot M
650mm Medium Prototype I Siege Cannon
Republic Fleet Titanium Sabot M
650mm Medium Prototype I Siege Cannon
Republic Fleet Titanium Sabot M
650mm Medium Prototype I Siege Cannon
Republic Fleet Titanium Sabot M
Medium YF-12a Smartbomb
Salvager I
Medium Diminishing Power System Drain I
Invulnerability Field II
Invulnerability Field II
Photon Scattering Field II
Large Shield Extender II
Y-S8 Hydrocarbon I Afterburners
F85 Peripheral Damage System I
Power Diagnostic System II
Power Diagnostic System II
Tracking Enhancer II
Anti-Thermal Screen Reinforcer I
Anti-Thermal Screen Reinforcer I
Projectile Metastasis Adjuster I
Thanks to MC killboard for lending the fitting screen

EFT Fitting

[Cyclone, Lvl 3 AC MkII]
F85 Peripheral Damage System I
Power Diagnostic System II
Power Diagnostic System II
Tracking Enhancer II

Invulnerability Field II
Invulnerability Field II
Photon Scattering Field II
Large Shield Extender II
Y-S8 Hydrocarbon I Afterburners

650mm Medium Prototype I Siege Cannon, Republic Fleet Titanium Sabot M
650mm Medium Prototype I Siege Cannon, Republic Fleet Titanium Sabot M
650mm Medium Prototype I Siege Cannon, Republic Fleet Titanium Sabot M
650mm Medium Prototype I Siege Cannon, Republic Fleet Titanium Sabot M
650mm Medium Prototype I Siege Cannon, Republic Fleet Titanium Sabot M
Medium YF-12a Smartbomb
Salvager I
Medium Diminishing Power System Drain I

Anti-Thermal Screen Reinforcer I
Anti-Thermal Screen Reinforcer I
Projectile Metastasis Adjuster I


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Required Skills

Afterburner 1
Battlecruisers 1
Energy Emission Systems 2
Energy Grid Upgrades 4
Energy Pulse Weapons 1
Gunnery 3
Hull Upgrades 1
Medium Projectile Turret 1
Minmatar Cruiser 3
Projectile Weapon Rigging 1
Salvaging 1
Shield Rigging 1
Shield Upgrades 4
Tactical Shield Manipulation 4
Weapon Upgrades 4

EVEMon Plan

<?xml version="1.0"?>
<plan xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<Entries>
<entry><SkillName>Afterburner</SkillName><Level>1</Level></entry>
<entry><SkillName>Battlecruisers</SkillName><Level>1</Level></entry>
<entry><SkillName>Energy Emission Systems</SkillName><Level>2</Level></entry>
<entry><SkillName>Energy Grid Upgrades</SkillName><Level>4</Level></entry>
<entry><SkillName>Energy Pulse Weapons</SkillName><Level>1</Level></entry>
<entry><SkillName>Gunnery</SkillName><Level>3</Level></entry>
<entry><SkillName>Hull Upgrades</SkillName><Level>1</Level></entry>
<entry><SkillName>Medium Projectile Turret</SkillName><Level>1</Level></entry>
<entry><SkillName>Minmatar Cruiser</SkillName><Level>3</Level></entry>
<entry><SkillName>Projectile Weapon Rigging</SkillName><Level>1</Level></entry>
<entry><SkillName>Salvaging</SkillName><Level>1</Level></entry>
<entry><SkillName>Shield Rigging</SkillName><Level>1</Level></entry>
<entry><SkillName>Shield Upgrades</SkillName><Level>4</Level></entry>
<entry><SkillName>Tactical Shield Manipulation</SkillName><Level>4</Level></entry>
<entry><SkillName>Weapon Upgrades</SkillName><Level>4</Level></entry>
</Entries>
</plan>


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Related screenshots from EVE-Files.com
 
 Cyclone
The Cyclone was created in order to meet the increasing demand for a vessel capable of providing muscle for frigate detachments while remaining more mobile than a battleship. To this end, the Cyclone's eight high-power slots and powerful thrusters have proved ideal.

Battlecruiser Skill Bonus: 5% bonus to Medium Projectile Turret rate of fire and 7.5% bonus to shield boosting per level

99% reduction in the CPU need of Warfare Link modules.
 Comments

ESF Guest
@2008-09-13 22:14 - Not Rated.

why no s booster?

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