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 Golem - PvE Golem [Faction / Complex fitting], posted by Th3Boss

Caldari Navy Cruise Missile Launcher
Caldari Navy Cruise Missile Launcher
Caldari Navy Cruise Missile Launcher
Caldari Navy Cruise Missile Launcher
Small Tractor Beam I
Small Tractor Beam I
Salvager I
Cap Recharger II
Dread Guristas Heat Dissipation Field
Dread Guristas Ballistic Deflection Field
Dread Guristas Invulnerability Field
Dread Guristas Shield Boost Amplifier
Dread Guristas Shield Boost Amplifier
Gist A-Type X-Large Shield Booster
Power Diagnostic System II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Capacitor Control Circuit II
Capacitor Control Circuit II
Thanks to MC killboard for lending the fitting screen

EFT Fitting

[Golem, PvE Golem [Faction / Complex fitting]]
Power Diagnostic System II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Cap Recharger II
Dread Guristas Heat Dissipation Field
Dread Guristas Ballistic Deflection Field
Dread Guristas Invulnerability Field
Dread Guristas Shield Boost Amplifier
Dread Guristas Shield Boost Amplifier
Gist A-Type X-Large Shield Booster

Caldari Navy Cruise Missile Launcher
Caldari Navy Cruise Missile Launcher
Caldari Navy Cruise Missile Launcher
Caldari Navy Cruise Missile Launcher
Small Tractor Beam I
Small Tractor Beam I
Salvager I

Capacitor Control Circuit II
Capacitor Control Circuit II

Hammerhead II


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Required Skills

Caldari Battleship 5
Energy Grid Upgrades 3
Jury Rigging 4
Marauders 1
Missile Launcher Operation 1
Salvaging 1
Science 4
Shield Management 1
Shield Operation 3
Tactical Shield Manipulation 1
Weapon Upgrades 1

EVEMon Plan

<?xml version="1.0"?>
<plan xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<Entries>
<entry><SkillName>Caldari Battleship</SkillName><Level>5</Level></entry>
<entry><SkillName>Energy Grid Upgrades</SkillName><Level>3</Level></entry>
<entry><SkillName>Jury Rigging</SkillName><Level>4</Level></entry>
<entry><SkillName>Marauders</SkillName><Level>1</Level></entry>
<entry><SkillName>Missile Launcher Operation</SkillName><Level>1</Level></entry>
<entry><SkillName>Salvaging</SkillName><Level>1</Level></entry>
<entry><SkillName>Science</SkillName><Level>4</Level></entry>
<entry><SkillName>Shield Management</SkillName><Level>1</Level></entry>
<entry><SkillName>Shield Operation</SkillName><Level>3</Level></entry>
<entry><SkillName>Tactical Shield Manipulation</SkillName><Level>1</Level></entry>
<entry><SkillName>Weapon Upgrades</SkillName><Level>1</Level></entry>
</Entries>
</plan>


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Related screenshots from EVE-Files.com
 
 Golem
Hull: Raven Class
Role: Marauder

Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.

Developer: Lai Dai

Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.

Caldari Battleship Skill Bonus: 10% bonus to cruise missile and torpedo velocity and 5% bonus to cruise missile and torpedo explosion velocity per level

Marauders Skill Bonus: 7.5% bonus to shield boost amount and 7.5% bonus to effectiveness of target painters per level

Role Bonus: 100% bonus to cruise missile and torpedo damage, 100% bonus to range and velocity of tractor beams
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