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 Armageddon - New Roamer, posted by Meridius Dex

Dual Heavy Modulated Pulse Energy Beam I
Amarr Navy Multifrequency L
Dual Heavy Modulated Pulse Energy Beam I
Amarr Navy Multifrequency L
Dual Heavy Modulated Pulse Energy Beam I
Amarr Navy Multifrequency L
Dual Heavy Modulated Pulse Energy Beam I
Amarr Navy Multifrequency L
Dual Heavy Modulated Pulse Energy Beam I
Amarr Navy Multifrequency L
Dual Heavy Modulated Pulse Energy Beam I
Amarr Navy Multifrequency L
Dual Heavy Modulated Pulse Energy Beam I
Amarr Navy Multifrequency L
Heavy Unstable Power Fluctuator I
100MN MicroWarpdrive I
Heavy Capacitor Booster II
Cap Booster 800
ECCM - Radar II
1600mm Reinforced Rolled Tungsten Plates I
1600mm Reinforced Rolled Tungsten Plates I
Damage Control II
Energized Adaptive Nano Membrane II
Large Armor Repairer II
Heat Sink II
Heat Sink II
Heat Sink II
[empty rig slot]
[empty rig slot]
[empty rig slot]
Thanks to MC killboard for lending the fitting screen

EFT Fitting

[Armageddon, New Roamer]
1600mm Reinforced Rolled Tungsten Plates I
1600mm Reinforced Rolled Tungsten Plates I
Damage Control II
Energized Adaptive Nano Membrane II
Large Armor Repairer II
Heat Sink II
Heat Sink II
Heat Sink II

100MN MicroWarpdrive I
Heavy Capacitor Booster II, Cap Booster 800
ECCM - Radar II

Dual Heavy Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L
Dual Heavy Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L
Dual Heavy Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L
Dual Heavy Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L
Dual Heavy Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L
Dual Heavy Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L
Dual Heavy Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L
Heavy Unstable Power Fluctuator I

[empty rig slot]
[empty rig slot]
[empty rig slot]

Ogre I x5


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Required Skills

Amarr Battleship 1
Drones 1
Electronic Warfare 4
Energy Emission Systems 3
Energy Systems Operation 4
Gunnery 5
Heavy Drone Operation 1
High Speed Maneuvering 1
Hull Upgrades 3
Large Energy Turret 1
Mechanic 5
Repair Systems 4
Weapon Upgrades 4

EVEMon Plan

<?xml version="1.0"?>
<plan xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<Entries>
<entry><SkillName>Amarr Battleship</SkillName><Level>1</Level></entry>
<entry><SkillName>Drones</SkillName><Level>1</Level></entry>
<entry><SkillName>Electronic Warfare</SkillName><Level>4</Level></entry>
<entry><SkillName>Energy Emission Systems</SkillName><Level>3</Level></entry>
<entry><SkillName>Energy Systems Operation</SkillName><Level>4</Level></entry>
<entry><SkillName>Gunnery</SkillName><Level>5</Level></entry>
<entry><SkillName>Heavy Drone Operation</SkillName><Level>1</Level></entry>
<entry><SkillName>High Speed Maneuvering</SkillName><Level>1</Level></entry>
<entry><SkillName>Hull Upgrades</SkillName><Level>3</Level></entry>
<entry><SkillName>Large Energy Turret</SkillName><Level>1</Level></entry>
<entry><SkillName>Mechanic</SkillName><Level>5</Level></entry>
<entry><SkillName>Repair Systems</SkillName><Level>4</Level></entry>
<entry><SkillName>Weapon Upgrades</SkillName><Level>4</Level></entry>
</Entries>
</plan>


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Related screenshots from EVE-Files.com
 
 Armageddon
The mighty Armageddon class is the main warship of the Amarr Empire. Its heavy armaments and strong front are specially designed to crash into any battle like a juggernaut and deliver swift justice in the name of the Emperor.

Amarr Battleship Skill Bonus: 10% bonus to Large Energy Turret capacitor use and 5% Large Energy Turret rate of fire per level.
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