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 Maelstrom - Baba, posted by ESF Guest

1400mm Howitzer Artillery II
Republic Fleet EMP L
1400mm Howitzer Artillery II
Republic Fleet EMP L
1400mm Howitzer Artillery II
Republic Fleet EMP L
1400mm Howitzer Artillery II
Republic Fleet EMP L
1400mm Howitzer Artillery II
Republic Fleet EMP L
1400mm Howitzer Artillery II
Republic Fleet EMP L
1400mm Howitzer Artillery II
Republic Fleet EMP L
1400mm Howitzer Artillery II
Republic Fleet EMP L
Large Shield Booster II
Ballistic Deflection Field II
Ballistic Deflection Field II
Heat Dissipation Field II
Cap Recharger II
Shield Boost Amplifier II
Power Diagnostic System II
Damage Control II
Capacitor Flux Coil II
Gyrostabilizer II
Gyrostabilizer II
Anti-Thermal Screen Reinforcer I
Capacitor Control Circuit I
Capacitor Control Circuit I
Thanks to MC killboard for lending the fitting screen

EFT Fitting

[Maelstrom, Baba]
Power Diagnostic System II
Damage Control II
Capacitor Flux Coil II
Gyrostabilizer II
Gyrostabilizer II

Large Shield Booster II
Ballistic Deflection Field II
Ballistic Deflection Field II
Heat Dissipation Field II
Cap Recharger II
Shield Boost Amplifier II

1400mm Howitzer Artillery II, Republic Fleet EMP L
1400mm Howitzer Artillery II, Republic Fleet EMP L
1400mm Howitzer Artillery II, Republic Fleet EMP L
1400mm Howitzer Artillery II, Republic Fleet EMP L
1400mm Howitzer Artillery II, Republic Fleet EMP L
1400mm Howitzer Artillery II, Republic Fleet EMP L
1400mm Howitzer Artillery II, Republic Fleet EMP L
1400mm Howitzer Artillery II, Republic Fleet EMP L

Anti-Thermal Screen Reinforcer I
Capacitor Control Circuit I
Capacitor Control Circuit I

Hammerhead II x2
Ogre I x3


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Required Skills

Drones 1
Energy Grid Upgrades 3
Gallente Drone Specialization 2
Gunnery 5
Heavy Drone Operation 1
Hull Upgrades 4
Large Artillery Specialization 1
Large Projectile Turret 4
Minmatar Battleship 3
Scout Drone Operation 5
Shield Management 5
Shield Operation 4
Tactical Shield Manipulation 4
Weapon Upgrades 4

EVEMon Plan

<?xml version="1.0"?>
<plan xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<Entries>
<entry><SkillName>Drones</SkillName><Level>1</Level></entry>
<entry><SkillName>Energy Grid Upgrades</SkillName><Level>3</Level></entry>
<entry><SkillName>Gallente Drone Specialization</SkillName><Level>2</Level></entry>
<entry><SkillName>Gunnery</SkillName><Level>5</Level></entry>
<entry><SkillName>Heavy Drone Operation</SkillName><Level>1</Level></entry>
<entry><SkillName>Hull Upgrades</SkillName><Level>4</Level></entry>
<entry><SkillName>Large Artillery Specialization</SkillName><Level>1</Level></entry>
<entry><SkillName>Large Projectile Turret</SkillName><Level>4</Level></entry>
<entry><SkillName>Minmatar Battleship</SkillName><Level>3</Level></entry>
<entry><SkillName>Scout Drone Operation</SkillName><Level>5</Level></entry>
<entry><SkillName>Shield Management</SkillName><Level>5</Level></entry>
<entry><SkillName>Shield Operation</SkillName><Level>4</Level></entry>
<entry><SkillName>Tactical Shield Manipulation</SkillName><Level>4</Level></entry>
<entry><SkillName>Weapon Upgrades</SkillName><Level>4</Level></entry>
</Entries>
</plan>


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Related screenshots from EVE-Files.com
 
 Maelstrom
With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield.

Minmatar Battleship Skill Bonus: 5% large projectile weapon rate of fire per level and 7.5% shield boost amount per level
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