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 Pilgrim - Salvager, posted by Chribba

Covert Ops Cloaking Device II
Salvager I
Salvager I
Salvager I
10MN MicroWarpdrive II
Sensor Booster II
Passive Targeter I
Ship Scanner II
Cargo Scanner II
Medium Armor Repairer II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Inertia Stabilizers II
Inertia Stabilizers II
Salvage Tackle I
Salvage Tackle I
Thanks to MC killboard for lending the fitting screen

EFT Fitting

[Pilgrim, Salvager]
Medium Armor Repairer II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Inertia Stabilizers II
Inertia Stabilizers II

10MN MicroWarpdrive II
Sensor Booster II
Passive Targeter I
Ship Scanner II
Cargo Scanner II

Covert Ops Cloaking Device II
Salvager I
Salvager I
Salvager I

Salvage Tackle I
Salvage Tackle I

Breserker SW-900 x3


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Required Skills

Amarr Cruiser 5
Armor Rigging 1
Cloaking 4
Electronics 2
High Speed Maneuvering 4
Hull Upgrades 2
Long Range Targeting 1
Mechanic 4
Recon Ships 1
Repair Systems 4
Salvaging 1

EVEMon Plan

<?xml version="1.0"?>
<plan xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<Entries>
<entry><SkillName>Amarr Cruiser</SkillName><Level>5</Level></entry>
<entry><SkillName>Armor Rigging</SkillName><Level>1</Level></entry>
<entry><SkillName>Cloaking</SkillName><Level>4</Level></entry>
<entry><SkillName>Electronics</SkillName><Level>2</Level></entry>
<entry><SkillName>High Speed Maneuvering</SkillName><Level>4</Level></entry>
<entry><SkillName>Hull Upgrades</SkillName><Level>2</Level></entry>
<entry><SkillName>Long Range Targeting</SkillName><Level>1</Level></entry>
<entry><SkillName>Mechanic</SkillName><Level>4</Level></entry>
<entry><SkillName>Recon Ships</SkillName><Level>1</Level></entry>
<entry><SkillName>Repair Systems</SkillName><Level>4</Level></entry>
<entry><SkillName>Salvaging</SkillName><Level>1</Level></entry>
</Entries>
</plan>


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Related screenshots from EVE-Files.com
 
 Pilgrim
Name: Pilgrim
Hull: Arbitrator
Role: Force Recon Ship

Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.

Developer: Carthum Conglomerate

Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense. On the other hand, their electronic and shield systems tend to be rather limited.

Amarr Cruiser Skill Bonus: 5% bonus to Tracking Disruptor effectiveness and 10% bonus to drone hit points and damage per level.

Recon Ships Skill Bonus: 20% bonus to Energy Vampire and Energy Neutralizer transfer amount and -96% to -100% reduction in Cloaking Device CPU use per level

Role Bonus: 80% reduction in liquid ozone consumption for cynosural field generation and 50% reduction in cynosural field duration.

Note: can fit covert cynosural field generators
 Comments

ESF Guest
@2008-05-02 09:46 - Not Rated.

Why?


ESF Guest
@2008-05-22 01:28 - Not Rated.

NOPE WRONG !


ESF Guest
@2008-12-11 14:07 - Not Rated.

would be nice if authors would write some comment on WHY they fit a ship like this or that...

{thumbs down}

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